


gif's, and this topic is more or less for reporting the bug and trying to figure out why this is happening. Thanks for pointing that out, but I really don't need these. Make a new sprite, then in the costumes tab, select the “import costume” button and import the. gif into 1.4, then upload the project to 2.0. If you're having trouble understanding what I mean, open that hamburger GIF file in a animated-GIF-capable editor (such as GIMP) and look at the frames, and then do the same with that star animation you mentioned.
Gimp gif weird frams full#
If a GIF is imported without hitches into Scratch 2.0, then you likely were importing a GIF that wasn't optimized (and therefore has full frames intact). Scratch 1.4 basically takes this into account when a GIF is imported, but Scratch 2.0 does not. What some programs do is optimize the GIF file while it's being rendered - basically, the next frame only displays the pixels that have changed from the previous frame before it what happens is that the resulting GIF file has frames that are spotty in some areas (the blank spots being the places where the pixel colors have not changed). However, using whole frames can make a GIF file really, really huge and slow to load. Animated GIF files are really bunches of frames put together. With regards, ErnieParkeI know what's going on. Bugs often reveal more about their code/counterpart then one actually notices. So, does anyone know why this is happening? With regards, ErnieParke J21:00:05 ProdigyZeta7 That came through to Scratch without an hitches.

In reality: In Scratch: Oh and finally, to add on, I had also tried importing a third star animation ( actually the second I tried). This time around, I decided to test on a floating hamburger. Hmmm… Anyway, here's a clearer example of what's happening. The image pre-view seemed to be glitching, but the image itself isn't failing in Tinypic. If interested, here are a few snapshots: Animation on Tinypic Scratch And that brings up another interesting issue. I tried uploading to tinypic to show it here, except that failed there as well, even though it's not failing in any of the image viewers I have, my web browser, or the java code I wrote in Processing ( created by MIT). When it opened, the individual frames came out all weird, and many had large spots of color missing.
Gimp gif weird frams update#
gif to Scratch just to look at the process and to maybe update this wiki article, but I got a shock from Scratch.
